Some quick bad news


So, I was hoping to have this update finished by now and focus on bug fixing but things didn't go as smoothly as I hoped.

My graphics card kept green screening and crashing my PC so I had to get it replaced, problem is it crashed while RPGMV was running and corrupted my project.  Now thankfully I have backups on backups so I didn't lose too much but it still set me back a few days.    

On top of this, my job has been stressing me out and overworking me.  I recently got over food poisoning and this heat is making me sick too.  ( It's been a bad heat wave of 93+ the last four days with two more to go...)

Another issue is my email decided to stop working properly and send all of my emails to spam so I assumed my artists just stopped replying to me when they've trying to reach me for about a week.  So on top of fixing the issues from my corrupted game file I'm now over a week behind on the CGs which should of been done by now.


I've been working late into the past few nights trying to get everything ready.  With that said the optional areas will have to be delayed as I fell so far behind I haven't had a chance to update them with the newer combat system or fix the stories.  So those will be pushed back a few months while I focus on the two new story areas.  The sewers is complete, it just needs testing while I'm about half done with eventing in the facility area and I still need to make the second boss and test the final boss of the area, the normal enemies have been tested, placed and ready to go.  

I've also been working on getting a discord server for the game together.  It's still bare bones as I've put off working on it until this next update is done.  

As an apology for not having it ready by mid June as I hoped, here's a sketch of bee.  Her scene will be in this update.

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